Selasa, 28 Juni 2011

Free Game Online Chet


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Rabu, 22 Juni 2011

Lunatic: CLan siap untuk Perang selalu posted by jokarwilis

nah ini dia my brother, perang yang dimaksud ini itu clan war dalam game Call Of Duty 4 (COD4). ini game mirip ama Counter Strike, cuman grafiknya jauh lebih keren dibanding CS. kayaknya temen2 ud pada tau deh ini game, keren banget deh ini game, dan beberapa temen saya yang serius maenin ini game akhirnya memutuskan untuk mengarah kedunia profesional, ya jadi bener2 nantinya buat jadi mata pencaharian, beberapa temen saya mutusin buat jadiin game sebagai sumber penghasilan.


jadi game ini tuh pake ada kelompok2 gitu kalo mau perang ato war, dan kita akhirnya buat Clan yang namanya Lunatic, clan kita ini beda ama clan ang laen karena banyak clan mengutamakan skill dalam perekrutan anggota tapi kita malah kebalikannya, syarat clan kita yang pertama malah skill ga penting, yang penting mau komit dan konsisten ngikutin jadwal latian, ama ga jadi kutu loncat, alias pindah2 clan. jadi kebersamaan dalem clan ini lebih diutamakan, karena latar belakang masing2 anggotanya memang kebetulan berasal dari satu daerah.

nah ini nih daptar anggota Clan Lunatic:
1. [Lunatic]Deasy (ketua, humas, bapaknya anak2) loh ko bapak? ialah, wong namanya juga nick name di game doang, dan yang maenin character ini saya.
2. [Lunatic]nelson (panglima perang) jadi kalo lagi war semuanya harus nurut ama dia, ya namanya juga panglima bos.
3. [Lunatic]gosht (talented boy) gimana ga talented, wong belajar baru seminggu ud bisa nyaingin yang jago2nya di COD4.
4. [Lunatic]panda, kocak nih orang, kalo ada cewe pasti maennya jadi jago n berisik, kekekeke...
5. [Lunatic]nJaa, alias menir kriwil di acara dangdut dadakan TPI hahahhaha....
6. [Lunatic]odad, tukang sembunyi, kerjanya sembuyi mulu kalo lagi perang...hehhee...
7. [Lunatic]diablo, wakakkaka paling kocak nih, bisa percaya teriakan musuh dibanding tim dia...
8. [Lunatic]manizZz, bocah smp yang baru aja selesai UAN, maennya jago bet dah beneran
9. [Lunatic]chmenk, bocah kelas 3 smp, kocak banget kalo lagi ngomong, bawaan pengen ketawa mulu kalo denger dia ngomong.
10. [Lunatic]Dan's, struggle man, melakukan apa aja untuk hidupnya, yang penting halal.

Sabtu, 11 Juni 2011

Facebook Still Affects Indifference To Mobile Advertising by Mark Walsh, Thursday, May 26, 2011, 6:32 PM

Facebook can't be accused of adding to the hype surrounding mobile advertising and marketing. Speaking at a mobile conference in London Wednesday, Fergal Walker, the company's EMEA head of mobile partnerships told the audience, "We are not focused on advertising on mobile at all," according to a paidContent report.

He also expressed little sense of urgency about virtual currency and payments in mobile. "Our minds are very focused on the social Web, building basic social experiences on the Web with partners," he said. And this is one of Facebook's mobile guys.

What Walker said this week is actually consistent with what Facebook CEO Mark Zuckerberg told reporters back in November when the company unveiled its revamped messaging system: We're not rushing into mobile advertising.

"I think we just need to see what makes sense for mobile advertising. But in the short term there's no pressing need for us to monetize that immediately," he said at the time. Based on Walker's statements the other day, not much has changed in the company's thinking since. The go-slow approach to monetizing mobile also reflects Facebook's gradual rollout of advertising online so as not to alienate users and impede the site's growth.

That mindset goes back to the company's beginning -- remember Zuckerberg as portrayed in "The Social Network" constantly ignoring co-founder Eduardo Saverin's pleas to accelerate development of advertising on Facebook? In hindsight, Zuckerberg's choice to instead grow the user base and fine-tune the site before making a bigger push into advertising looks like the right course.

Facebook is now taking the same approach to mobile -- tailoring its platform to the medium, whether it's the mobile Web, iPhone, Android and other applications, SMS, or a stripped-down version of the social network geared to users in emerging markets. And while it hasn't launched a branded phone of its own yet, London-based INQ Mobile has released Facebook-centric phones including the Android-based INQ Cloud Touch.

Across its mobile properties, Facebook has amassed an estimated 250 million active users, enough to make mobile marketers drool in anticipation. The company's restraint in monetizing that audience stands in contrast to rivals such as Google, which today unveiled a mobile payments plan that could eventually give it a leg up in location-based advertising on mobile devices.

Google has made little secret of its mobile ambitions, announcing last fall that its mobile revenue had reached $1 billion on an annualized basis. Most of that may be in search advertising, but Google is clearly looking beyond that in mobile, with Android as a fulcrum for operations. Still, Google hasn't made inroads on Facebook's dominance of social networking, and there's little evidence so far it will do so in mobile.

And despite Google's aggressive steps, it's still early days for mobile advertising, with media budgets still very small compared to overall digital spending. That said, just because Facebook says publicly it's not concerned with mobile advertising at present, doesn't mean there isn't a team hard at work devising a mobile ad solution somewhere within in its Palo Alto headquarters. Maybe the team behind Rel8tion, the startup focused on hyper-local mobile advertising it acquired in January, for instance. For now, marketers will have to be satisfied with a mobile version of their Facebook brand page.

Rabu, 08 Juni 2011

FRIV GAME ONLINE

Friv - Simaklah Friv dan Anda akan menemukan semua jenis permainan online yang bagus bagus, setiap genre game yang ingin anda mainkan ada disini. Anda akan melihat screen shot dari setiap permainan yang ditampilkan pada situs ini, dan Anda hanya perlu klik pada setiap gambar untuk melihat nama game yang Anda ingin bermain.

Friv.com sangat sederhana karena anda hanya perlu memilih permainan favorit Anda, klik di atasnya dan bermain selama berjam-jam. Jika Anda adalah penggemar Game jangan sampai ketinggalan untuk masuk ke friv.com dan memainkan aneka jenis permainan di sana. Ada 230 game yang dapat anda mainkan di friv.com dengan gratis.
Anda tidak perlu men-download game apa saja karena Anda dapat memainkannya langsung dari situsnya. Ada berbagai macam game untuk semua orang, termasuk game dan permainan balap mobil, serta permainan olah raga lainnya, di samping game online lain dengan grafis keren dan interphases bagus. Anda hanya perlu memasukkan Friv.com dan mulai menikmati permainan di dalamnya!
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Richard Scarry (1919-1994)

American artist and writer, world's best-selling children's book author. Scarry wrote or illustrated over 300 books, selling over 300 million copies worldwide. Typical of Scarry's drawings is their emphasis on action and minute detail in depicting everyday activities. The accompanying text is usually limited to a description of the particular action taking place.

"Mrs. Bunny turned on the television to little bunny's favorite program.
The little bunny turned the sound away up loud and nearly frightened his mother out of her wits.
Oh naughty bunny."
(from Naughty Bunny, 1959)
Richard Scarry was born in Boston. His father owned a store, and the family lived in comfortable circumstances, even during the Great Depression of the 1930s. Scarry was raised in the atmosphere of love, care and respect, which is reflected in his books. From 1939 to 1942 he studied art at Boston's Museum of Fine Arts School. He served in the army as an art director, editor, and writer of information publications in North Africa and Italy.

After the war Scarry worked in New York as a free-lance illustrator. In 1948 he married Patricia Murphy. His first book, Two Little Miners, was published in the popular Little Golden Book series in 1949. It was followed by five other children's books, published by Simon and Schuster in the same year.

In the 1950s Scarry illustrated and wrote for Little Golden Books. Several of his books were written by Kathryn Jackson and Patsy Scarry. Gradually his animal characters started to behave more like real people, and the drawing became much looser in style. In 1959 he moved with his family from Ridgefield, Connecticut, to Westport.

Scarry made his breakthrough in 1963 with Richard Scarry's Best World Book Ever. The large-format book, with more than 1 400 objects identified with labels, sold seven million copies in twelve years. In 1965 Richard Scarry's Busy, Busy World appeared, a detailed work of drawings and thirty-three stories set in different parts of the world. However, the book did not achieve as much success as Richard Scarry's Storybook Dictionary, which was published the next year. He also illustrated several books written by J.D. Bevington. Other writers included Jane Werner, Mary Reed, Edith Osswald, Peggy Parish, Jean Selligman, Levine Milton, Edward Lear, Ole Risom, Barbara Shook Hazen.

After twenty years with Golden Books, Scarry decided to move to Ramdom House. Its children's book list already included Dr. Seuss, the de Brunhoff Babar books, Stan and Jan Berenstain with their Berenstai Bear books, and Walter Farley, author of the Black Stallion novels.

The Scarry family moved to Lausanne, Switzerland, in 1968. His books, with their animal chraracters in ordinary settings without special ethnic traits, attracted young readers all over the world, and were translated into several languages, including Finnish, Chinese, and Lithuanian. Scarry's characters, Mr. Frumble, Huckle Cat, Mr. Fixit, Lowly Worm, and others, live in Busytown which is populated by friendly and helpful residents. When Absent-Minded Mr. Rabbit gets his feet stuck in cement, all of his friends try to get him out. Although Busytown is more realistic than Lewis Carroll's Wonderland, Scarry's vehicles have occasionally surrealistic elements, including Mr Frumble's pickle car, a car shaped like a doughnut, and a toothbrush mobile. Scarry used repeatedly his formula in which his books did not have a plot but offered bits of information in various spheres of knowledge, on school activities, cars and trucks, counting, animals, professions, etc. "Wherever I go," he was fond of saying, "I'm watching. Even on vacation when I'm in an airport or a railroad station, I look around, snap pictures and find out how people do things. Someday it will all show up in a book." (from The Busy, Busy World of Richard Sacrry by Walter Retan and Ole Risom, 1997)

In 1972 Scarry bought a chalet in Gstaad, where he founded his studio. He also travelled widely with his wife in Africa and the Far East, visiting places depicted in his Busy, Busy World. During the 1980s Scarry's eyesight became worse, but despite the problem he finished in 1985 the drawing for his Biggest World Book Ever.

Richard Scarry died in his home in Gstaad on April 30, 1994. His son Richard has carried on the creative tradition. Scarry considered himself a fun-man disguised as an educator. "Everything has an educational value if you look for it. But it's the fun I want to get across." In the first book he illustrated for Artists and Writers, he painted in full color. By the time he created his first big book, Richard Scarry's Best World Book Ever, he had devised another method. He drew the lines with a pencil, and painted the blueboards in the colors, using a water-based paint. Scarry's favorite was Winsor & Newton Designers Colors. First he painted all the objects that were to be red, then the blue, and so on. It saved time and materials in preparation for printing.

For further information: The Busy, Busy World of Richard Scarry by Walter Retan and Ole Risom (1997); St. James Guide to Children's Writers, ed. by Sara Pendergast and Tom Pendergast (1999) - Note: One of the favorite books of Richard Scarry was Mark Twain's Huckleberry Finn. He called his son Huck after the central chraracter. - Scarry also admired the works of Beatrix Potter, although Potter's style was more realistic than his. - Suomeksi Scarrylta on käännetty kymmeniä lastenkirjoja.

Rabu, 25 Mei 2011

Toyota Develops An Owner Social Media Platform

Toyota Motor Co. (TMC) is launching a new social-media platform called "Toyota Friend," essentially a network for Toyota customers that includes a real-time Internet connection to their vehicles, dealers and Toyota itself, and a social media platform connecting owners to each other and the company. The Toyota Friend, which represents collaboration between Toyota and Salesforce.com, will be powered by Salesforce Chatter, a private social network.

Toyota Media Service (TMS) President Akio Toyoda said in a statement: "Social networking services are transforming human interaction and modes of communication. The automobile needs to evolve in step with that transformation. I am always calling for Toyota to make ever-better cars. The alliance that we announce today is an important step forward in achieving that goal."

Salesforce.com and TMC will each make investments in TMS, which oversees TMC's global cloud platform development. Salesforce.com will invest ¥223 million and TMC will invest ¥442 million. Microsoft Corporation, which on April 6 announced a strategic partnership with TMC to build a global platform for next-generation telematics services, will invest ¥335 million.

Robin Daniels, director of product marketing at Salesforce.com, tells Marketing Daily that the collaboration gets the car into the social media space, which it has not been part of heretofore. "The future is really going social and mobile, and the ultimate mobile device is your car. But right now it is disconnected from what's going on in terms of other drivers, dealers, and owners. This network gives customers an opportunity to connect in a new way and in real time."

The deal makes Toyota one of 80,000 companies around the world that use Salesforce.com's Chatter platform, which is kind of a closed social network with a Facebook-like aspect. Outside of the car, the "Toyota Friend" platforms presented as a Web and mobile page show each of a customer's vehicles and real-time data about what's going on inside that vehicle, since the platform uses wireless diagnostic transmissions from Toyota vehicles on things like tire pressure, fuel and oil levels, or in the case of electric or hybrid, charge levels. If an electric vehicle or partial hybrid vehicle is running low on battery power, Toyota Friend would notify the driver to recharge in the form of a "tweet"-like alert.

The owner page also shows a Google map beside each vehicle that indicates its location. Dealers will also have access to the diagnostic data on the page. The Chatter area, which is accessed via the Toyota Friend portal, is the social network aspect. The Chatter page lets users get updates, connect with other users/Toyota owners, and share information. The closed social network can also connect to the wider world through Twitter and Facebook. The service will also be accessible through smartphones, tablet PCs, and other advanced mobile devices. The platform can also be accessed within the vehicle via a "Toyota Friend" icon on a Toyota car or truck's telematics/ navigation screen on the console.

Daniels says Toyota approached Salesforce in January this year, "so it's been a quick turnaround. They had wanted to develop the next generation of services for drivers. They really liked our cloud computing infrastructure and our Chatter platform. They wanted to create a new experience for drivers."

He says the first iteration will roll out initially in 2012 in Japan and then worldwide, and that "out of the box" the Chatter platform comes in 20 languages

by Karl Greenberg, Yesterday, 4:23 PM

Rabu, 23 Maret 2011

Outdoor Advertising Idea – We Think You’ll Agree

Summary:
When I was going to college I needed to satisfy my math requirements. This proved to be a little bit of a problem, as I’m much better with macaroni noodles and construction paper than I am with numbers and equations.


Keywords:
Outdoor Advertising Idea





When I was going to college I needed to satisfy my math requirements. This proved to be a little bit of a problem, as I’m much better with macaroni noodles and construction paper than I am with numbers and equations. Well, thankfully I was able to take a logic course to complete my math credits. My professor was this hilarious guy who dressed much like he was a founding member of the Trench Coat Mafia, except that he don’t carry a gun and he was remarkably adept at logic and sound reasoning. His name was Stephen and I think about him often. At times maybe because I thing that he was funny, but mostly because I am overwhelmed on a daily basis by the outlandish claims by politicians, advertisers, people in general, etc, which have absolutely not a nuance of logical basis for their claims. I think the world would be a difficult place for Stephen to wander through.

Another of these now familiar incidents that spits in the face of logic surfaced recently when I was reading about outdoor advertising ideas. From the start I’d like to point out that this isn’t to say that an illogical premise doesn’t ultimately make a claim that isn’t true. Conversely a soundly reasoned argument can also make a literally untrue statement. So, its not to say that the article I read about outdoor advertising ideas was incorrect, simply the manner in which it attempted to prove its claims were illogical and unsound, and that irritates me.

As a completely nonscientific study I feel safe in saying that I believe that outdoor advertising works. I personally believe this because outdoor advertising in so many methods and ideas continues to exist, and seems to be proliferated in greater ways and means each day. But, I wouldn’t try to pander and contribute to the already overflow of and influx of illogical claims and nonsensical attempts to support a position or claim through simply correlational links, as opposed to causal, or even worse, completely independent statements with no relevancy that are made simply to deceive. Thanks Stephen, now the world irritates me too.

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